It forced me into a corner with a few choices I'd not made in the commonwealth, but these were choices I'd been avoiding for a long while. The new missions are much the same, a complete FO4 fan like myself was delighted by all the new characters, conflicts and dilemmas. Like "The Fog" horror film, but better, The new creatures are brilliantly animated, and add to the horror backdrop Far Harbour offers. The spooky swirling, almost spirit like, sweeping the roads and lampposts make it incredibly atmospheric. Graphically some of the best parts of FO4 are within Far Harbour. This sounds like it would be annoying, but it's actually well.just go there and see!! I expected the 'fog' to be a cheap ploy to hide the distant buildings and make rendering easier, it's not. It's a little like the glowing sea as a lot of the area is baron. I think it's just over a 5th of the size of the entire commonwealth, maybe about 22% or so is a good estimate. ![]() When I first landed on Far Harbour, I knew i had a handful of new locations and a new settlement waiting, i knew it was said to be large. To be honest, it's not what this DLC was promising compared to the workshop DLC. lots of fish related stuff, but some cool stuff amongst it. Everything else, and I do mean everything is pretty fishy. ![]() The roofs particularly go well with the vanilla wood builds. ![]() Significantly the Barns - I assumed it would be a few default barns to place into settlements, but they've broken them down into walls / roofs etc. Firstly, what you get: You get more settlement builds. I tend not to use VATS, not sure if that can cause drag for others? So. I've not had any frame-rate issues on the PS4. I tend not to use VATS, Suspect others are reviewing a PC version under the PS4 title here. Suspect others are reviewing a PC version under the PS4 title here.
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